[TRAILER] Master Character LookDev and Lighting using Maya and Arnold

Описание к видео [TRAILER] Master Character LookDev and Lighting using Maya and Arnold

Full Content URL: https://bit.ly/3RjG0rG

Author: Tomas Sackmann

Full Content Description:
In this comprehensive online course, participants will gain invaluable
insights into the intricate process of presenting characters through
advanced look development and lighting techniques, utilizing
industry-standard software such as Maya and Arnold. Building upon the
foundation of character modeling and texturing from previous courses,
this tutorial will equip students with the skills needed to render
their characters for an impressive portfolio.

WHO THIS COURSE IS FOR?
Designed for both beginners and intermediate learners with a passion
for character design, this course will not only cover the technical
aspects but also delve into the artistic nuances that elevate
character rendering for TV and Film to a professional level.

Prior knowledge of Maya and Arnold is recommended, as this course
focuses on refining the workflow rather than providing
software-specific tutorials.

KEY TAKEAWAYS:

* ADVANCED LOOKDEV TECHNIQUES: Gain proficiency in the latest LookDev
methods using Maya and Arnold, ensuring your characters stand out with
stunning realism.
* PROFESSIONAL LIGHTING MASTERY: Learn the intricacies of lighting to
breathe life into your characters, enhancing their visual appeal for
TV and film.
* PRACTICAL APPLICATION: Apply the character models and textures from
previous courses to create visually captivating final renders.
* CAMERA SETTINGS EXPERTISE: Understand the nuances of camera
settings to capture your characters in the best light.
* MATERIAL CRAFTING FOR REALISM: Create realistic materials for
groomed elements like hair, eyebrows, and eyelashes, adding depth to
your characters.
* PORTFOLIO-READY TURNTABLES: Learn to craft turntables that showcase
your characters in a full 360-degree view, making your portfolio stand
out.
* EXPORTING HIGH-QUALITY RENDERS: Acquire the skills to export
high-quality renders that are perfect for professional portfolio
presentation.

Whether you're aiming to refine your workflow or explore the artistic
nuances that elevate character rendering, this course is your gateway
to success.
Join us in this journey and transform your passion for character
design into a rewarding career. Let's bring your characters to life
with the finesse of a seasoned professional!

ABOUT THE INSTRUCTOR:
Tomas Sackmann, a Senior 3D Character Artist based in Vancouver,
brings a wealth of experience from working in studios as Digital
Domain and DNEG and on Marvel projects like She-Hulk and Black Panther
Wakanda Forever, as well as contributing to the renowned Stranger
Things 4 and other Hollywood movies. With a passion for pushing
artistic boundaries, Tomas has earned recognition for personal
projects like the "Bedouin Elf," featured in the Zbrush Summit 2020
Highlights, and "Alejandro - Gaucho Argentino," showcased in the
Substance 3D Magazine.



Author Page: https://www.cgcircuit.com/instructor/...

Prerequisites: Prior knowledge of Maya and Arnold is recommended

About the Author: I am a Senior Character artist and designer currently working in DNEG as a Build TD in the Creatures Team.

I have been working in 3D and design since 2011 for different industries as product design, experiential marketing, events, Interior architecture and 3D visualization. Currently focussing in 3D Character Art, modelling and asset creation for films and games

In the link below you can see an interview I did for Adobe Substance 3D Magazine about my workflow
https://magazine.substance3d.com/nail...

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