This is an audio version of the Wikipedia Article:
https://en.wikipedia.org/wiki/Havok_(...)
00:01:58 1 History and awards
00:02:09 1.1 History
00:02:39 1.2 Awards
00:03:42 2 See also
Listening is a more natural way of learning, when compared to reading. Written language only began at around 3200 BC, but spoken language has existed long ago.
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reduce eye strain
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Speaking Rate: 0.7044688406829531
Voice name: en-GB-Wavenet-C
"I cannot teach anybody anything, I can only make them think."
Socrates
SUMMARY
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Havok (legally Telekinesys Research Ltd.) is an Irish software company founded in 1998 by Hugh Reynolds and Steven Collins, based in Dublin, Ireland and owned by Microsoft. They have partnership with Activision, Electronic Arts, Nintendo, Microsoft, Sony, Bethesda Softworks and Ubisoft.
Its cross-platform technology is available for PlayStation 2, PlayStation 3, PlayStation 4, PlayStation Portable, Xbox, Xbox 360, Xbox One, Wii, Wii U, GameCube, and PCs. Havok’s technology has been used in more than 150 game titles, including Half-Life 2, Halo 2, Dark Souls, Mafia III, Tony Hawk's Project 8, The Elder Scrolls IV: Oblivion, Age of Empires III, Vanquish, Lost Planet 2, Fallout 3 and Super Smash Bros. Brawl. Havok products have also been used to drive special effects in movies such as Poseidon, The Matrix, Troy, Kingdom of Heaven and Charlie and the Chocolate Factory. Havok provides the dynamics driving for Autodesk 3ds Max.
Intel announced the acquisition of Havok in a press release on September 14, 2007. On October 2, 2015 Intel sold Havok to Microsoft for an undisclosed amount.
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