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Скачать или смотреть Preventing Angular Service Logic from Running Twice for Users

  • vlogize
  • 2025-05-25
  • 0
Preventing Angular Service Logic from Running Twice for Users
Ensure angular service logic does not run twice for userangulartypescriptasynchronous
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Описание к видео Preventing Angular Service Logic from Running Twice for Users

Discover how to ensure your Angular service logic executes only once for a user, avoiding possible conflicts and data inconsistency.
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This video is based on the question https://stackoverflow.com/q/71557693/ asked by the user 'lissajous' ( https://stackoverflow.com/u/7191183/ ) and on the answer https://stackoverflow.com/a/71557845/ provided by the user 'Petr Averyanov' ( https://stackoverflow.com/u/4019404/ ) at 'Stack Overflow' website. Thanks to these great users and Stackexchange community for their contributions.

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The original Question post is licensed under the 'CC BY-SA 4.0' ( https://creativecommons.org/licenses/... ) license, and the original Answer post is licensed under the 'CC BY-SA 4.0' ( https://creativecommons.org/licenses/... ) license.

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Ensuring Angular Service Logic Does Not Run Twice for Users

When developing applications with Angular, particularly when using services for managing user sessions, it's common to worry about the execution of service logic inadvertently running multiple times. In Angular 12 and TypeScript 4.3.5, developers often deploy services to control data flow and maintain state. This leads us to a critical question: Is it possible for service logic to execute twice, leading to potential data inconsistencies? Let’s dive into the details and understand the solution to this problem.

The Problem Statement

Imagine a scenario where you have designed a service in Angular that retrieves and manages user session information. In the example below, we can see a SessionService that generates a session ID for a user. However, there is a concern that the userId might be set twice if the logic inside the getSessionId function executes before the previous asynchronous operation is complete.

Example Code

[[See Video to Reveal this Text or Code Snippet]]

Questions Raised

Is this possible?

How to guarantee this won't happen (without third-party libraries)?

Understanding JavaScript Execution Context

In JavaScript, particularly with environments like Angular that run on the single-threaded model, there are certain guarantees we can rely upon. One key point is that JavaScript does not support multi-threading in the way languages like Java do. Instead, it uses an event-driven, non-blocking model that processes one operation at a time. Therefore, it minimizes the risks of concurrent execution of the same code block.

Key Insight

In typical JavaScript execution (without service workers), you won’t face the same issues that you might encounter in multi-threading environments. Therefore, the likelihood of the userId being set twice is quite low.

A Simple Test to Illustrate

To further substantiate this claim, you can run a simple test using asynchronous functions with setTimeout to visualize how the logic does not collide. Here’s an illustrative example:

[[See Video to Reveal this Text or Code Snippet]]

Expected Output

No matter the implementation details or the numbers used, you will never see a non-zero output. This illustrates the point that operations will complete sequentially, eliminating the chance for userId to be set twice in your SessionService logic.

Conclusion

In summary, when working with Angular services, you can rest assured that, in a standard execution context, service logic won't run multiple times for the same user. With a single-threaded model, the risk of variable collisions is minimal. However, as you navigate more complex asynchronous operations or integrate third-party libraries, it could be worthwhile to implement additional checks and balances to ensure data integrity.

By following these best practices and understanding the underlying execution mechanisms, you can effectively manage user sessions without succumbing to common pitfalls in asynchronous programming.

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