Freeform Modeling: Solid vs. Surface, Using Fusion360

Описание к видео Freeform Modeling: Solid vs. Surface, Using Fusion360

This tutorial demonstrates two different styles of freeform modeling: solid and surface.

I do organic sculpting with forms a lot, but in the past I always used solid form like quadball or box. Here I am trying something new (at least to my workflow): use surface (plane) to create a rough shape in box display first, then fine tune in the smooth display.

This new approach works in an outside-in fashion, as opposed to the previous inside-out method.

#3dmodeling #fusion360 #luremaking

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