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Скачать или смотреть Solar Jetman: Hunt for the Golden Warpship (Tradewest, 1990) - NES Gameplay 4K

  • nesguide
  • 2025-06-14
  • 400
Solar Jetman: Hunt for the Golden Warpship (Tradewest, 1990) - NES Gameplay 4K
solar jetmanhunt for the golden warpshiptradewest1990shooternintendoentertainmentsystemnintendo entertainment systemnes8-bitvideogamegameplaynesguideclassicconsoleretrogaminggamesretro gamingvideo gamecommentary-freeuneditedreal-timecapturerawinstruction manualhow to playinstructions
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Описание к видео Solar Jetman: Hunt for the Golden Warpship (Tradewest, 1990) - NES Gameplay 4K

All audio/visual elements copyright Tradewest/Rare 1990. Music composed by David Wise.

This gameplay was produced by the NESguide archive: an independent project established in 2007, not affiliated with Nintendo or any other game company. This channel produces real-time, commentary-free NES gameplay videos and features at least one video to represent every US/NA release for the Nintendo Entertainment System.

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NESGUIDE PLAYER NOTE (P1: Crow)

Solar Jetman is one of those games that I often hold up as being fairly unique to the NES. As was a theme with old school NES dev; particularly Rare Ltd - it was incredibly innovative. It's a planet exploration game, complete with differing gravity and hazards on each world you explore. All of this is built on a basic foundation that is similar to the classic, OG arcade game "Asteroids" - a "propel forward, rotate and shoot" dynamic. On top of that, there are additional layers: the effects of gravity, using boosters to overcome particularly stong gravity or heavy treasure, navigating complex maps, hauling items back to the mothership, and shopping for upgrades like special weapons and more-capable rocket pods.

If you've never played this game, you're missing one of the most memorable and expansive experiences on the NES. It's got a killer soundtrack by David Wise to boot. Note how the background music changes when the engines are engaged and/or when towing an item; this has a way of immersing one into the game even more.

This gameplay hardly scratches the surface here, as evidenced by the number of "Golden Warpship" pieces that are still missing by the time I bite the dust at the end.

There's a lot more to explore. Play this game!

Equipment: Retrozone AVS, Original Dogbone


ABOUT SOLAR JETMAN

The game is a multi-directional shooter in the vein of Thrust and Gravitar. The player's craft is subject to inertia but not drag, so to stop moving in one direction it needs to thrust in the opposite way. The constant pull of gravity makes stable flight impossible and steering a skill in itself. Solar Jetman has twelve planets and one hidden planet, each with its own gravity and system of enemy-infested caverns. The goal is to navigate these caves with small jetpods launched from an immobile mothership, every time bringing back a piece of the warpship and enough fuel to journey to the next world. Items are collected with a tractor beam/tow cable that complicates flight much further, and released over the mothership or deposited in small wormholes deeper in the caverns. Points are earned by retrieving valuables and destroying enemies, and can be spent after every other stage to buy power-ups, both pod-specific and permanent. The most vital ones are found on the field. If a pod is destroyed, the pilot ejects in an agile but feeble spacesuit and can be returned to the ship or a wormhole for another craft. Losing a spacesuit costs one of four lives.

NESguide Intro : (0:00)
Instruction Manual : (0:04)
Title / Intro : (0:25)
Preludon : (1:13)
Mexomorf : (9:16)
Omebru : (38:50)
Corso Qwero / Game Over : (1:07:34)
NESguide Outro : (1:30:52)

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