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Скачать или смотреть Fighter's History: Mizoguchi Kiki Ippatsu!! - SNES Longplay - CHELNOV NO DEATH (Full GamePlay)

  • RY0G4_
  • 2014-02-28
  • 8583
Fighter's History: Mizoguchi Kiki Ippatsu!! - SNES Longplay - CHELNOV NO DEATH (Full GamePlay)
Fighter's History - Mizoguchi Kiki Ippatsu!! - SNES Longplay - CHELNOV NO DEATH (Full GamePlay)Fighter's History (Video Game)DarkRyogaGoukenFighter's History - Mizoguchi Kiki Ippatsu!!Super Nintendo Entertainment System (Computer)CHELNOVChelnov (Video Game)DarkRyogaFighter's History - Mizoguchi Kiki Ippatsu!! - SNES LongplayFighter's History - Mizoguchi Kiki Ippatsu!! - SNES Longplay - CHELNOV NO DEATHFighter's History
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Описание к видео Fighter's History: Mizoguchi Kiki Ippatsu!! - SNES Longplay - CHELNOV NO DEATH (Full GamePlay)

Not Commented GamePlay of Fighter's History - Mizoguchi Kiki Ippatsu!!. This is a gameplay of the Super FAMICOM version that was made by DATA EAST (developers of the Fighter's History game series for ARCADE systems). - CHELNOV - CPU BATTLE MODE Playthrough -

Fighter's History: Mizoguchi Kiki Ippatsu!! ("Mizoguchi's Moment of Crisis!!") was released exclusively in Japan for the Super Famicom on February 17, 1995. It was the only game in the series released exclusively for the home market. Originally planned as a port of Fighter's History Dynamite, many changes were made to the game, including the addition of a new game mode where Mizoguchi is the protagonist. The story takes place after the events of Dynamite. In addition to the story-based Mizoguchi Mode, there are also three new game modes (Practice, Tag Battle, and Survival) in addition to the traditional CPU Battle and 2-Player Versus Modes. There are only nine playable characters in this installment, as five of the characters from the previous Fighter's History games were cut from the roster (Ray, Jean, Matlock, Samchay, and Marstorius). Chelnov, the main character from Data East's arcade game Atomic Runner Chelnov, appears in this game as the final boss, as well as a hidden character playable via a code. Ray, Jean, Matlock, Samchay and Marstorius, while not playable, appear during the story sequences of the Mizoguchi Mode. Like the Saturn version of Dynamite, the player can assign all four basic attacks into a single button (R by default). The Practice Mode is actually a tutorial that teaches players how to perform various combos with each character. By completing all of the exercises given, the player will be taught how to perform a new special technique for their character.

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