Subsurface Scattering: What is and How to Use in Blender

Описание к видео Subsurface Scattering: What is and How to Use in Blender

Key VFX concepts for non-experts.
Subsurface scattering (SSS) is a mechanism of light transport in which light penetrates the surface of a translucent object, interacts with the material internally, and then exits from a different location.
It's crucial in 3D modeling for rendering materials like skin, wax, marble, or any other substance where light must scatter beneath the surface to achieve realistic appearances.
This effect gives a softer and more natural look to the surface, particularly noticeable in the way light diffuses through materials.

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