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Скачать или смотреть Magicland Dizzy | Amstrad CPC | Longplay | HD 720p 50FPS

  • RedSevenNine
  • 2016-12-23
  • 496
Magicland Dizzy | Amstrad CPC | Longplay | HD 720p 50FPS
Magicland DizzyLongplayGameplayPlaythroughWalkthroughAmstrad CPCZX SpectrumCommodore 64AmigaAtari STDOSHDHQ720p50fpsWinApe EmulatorPCClassicRetroPlatformpuzzleActionadventurefantasyBest Amstrad CPC GamesBest 8bit games8bit home computer19901992The Oliver TwinsCodemasterscartoonheroadventurerYolkfolkDizzy IVDizzy 4Fantasy World DizzyLet's PlayNo CommentaryRedSevenNineDizzy Series
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Описание к видео Magicland Dizzy | Amstrad CPC | Longplay | HD 720p 50FPS

Magicland Dizzy is a platform adventure game published in Europe in 1990 by Codemasters for the ZX Spectrum, Commodore 64 and Amiga platforms. By 1992 there were also DOS, Atari ST and Amstrad CPC versions available. It is the sixth game in the Dizzy series, and the fourth adventure-based Dizzy title. The story, set in a fantasy world called Magicland, follows on from the events of Fantasy World Dizzy, the previous adventure title. In Magicland Dizzy the player controls Dizzy, an egg-shaped character, who is trying to save six of his friends who have been placed under spells by the Evil Wizard Zaks.

The game was the first Dizzy game not to be developed entirely by Dizzy's creators, the Oliver Twins. Instead, whilst they were focusing on other projects, Magicland Dizzy was designed by Neal Vincent and coded by external developer Big Red Software. The Oliver Twins retained design-approval oversight.

The game is sometimes alternatively known by its development title, Dizzy 4, with the Roman numeral IV visible at the top of the game screen, behind the player's score. A prequel, Into Magicland, was released to promote the game and featured a new character that was never seen in any of the series games again. The game was widely acclaimed by critics across the platforms with scores typically in the 80-95% region. Criticism was leveled at its similarity to previous games in the series and the awkward inventory system. By November 1991 it was noted that the Dizzy games had sold more than half a million units across all platforms.

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The Evil Wizard Zaks, the primary antagonist of the series, who Dizzy defeated previously in Fantasy World Dizzy, has returned having "made certain arrangements against his premature demise". He has cast spells on six members of the Yolkfolk, egg-shaped friends and relations of Dizzy, and transported them to Magicland. At the beginning of the game Dizzy teleports himself to Magicland and must set about lifting the spells from his friends.

Following their introduction in Fantasy World Dizzy, this game again features the Yolkfolk. Each of them has had a spell cast upon them by Zaks: Dylan is transfigured into a thorny bush; Denzil is frozen in ice; Dozy is put into an enchanted and perhaps everlasting sleep; Dora is turned into a frog; Daisy is enlarged and imprisoned inside Zaks' Oubliette; and Grand-Dizzy trapped inside a magic mirror.

Throughout the game Dizzy meets and interacts with many of Magicland's inhabitants. These include the Queen of Hearts, the good witch Glenda and Prince Charming, along with various other creatures who can help or hinder Dizzy's progress. During the course of the game Dizzy comes across the legendary sword Excalibur and has the opportunity to awaken Sleeping Beauty.

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This was the first Dizzy game that was not fully designed and coded by the Oliver Twins, the creators of Dizzy. After Fantasy World Dizzy they had started working more closely with Codemasters, developing games for the American market where the Nintendo Entertainment System (NES) was quickly capturing a large audience. In order to continue the Dizzy series, which remained popular in Codemasters' home market, the Twins had to bring in others to do the majority of the design and coding. This gave them time to concentrate on their other projects. The coding of Magicland Dizzy was contracted out to Big Red Software.

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This is an emulated Amstrad CPC version using WinApe.
Captured and played at 50fps.

FOR A SOFTER LOOK CHOOSE 360/240 FROM THE RESOLUTION OPTIONS, PLEASE NOTE THAT FPS WILL BE LIMITED TO 25FPS.

WATCH MORE DIZZY GAMES: Fantasy World Dizzy Amstrad CPC Longplay [HD 50FPS] HERE:    • Fantasy World Dizzy Amstrad CPC Longplay [...  

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Used in this longplay:

Additional Music: Magicland Dizzy Midi - Yolkfolk.com
PC Hardware - Nvidia gpu
OS: Windows 7 Pro 64bit
Emulator - WinApe Emulator
Controller - 10 button custom made arcade joystick
Joystick: Sanwa JLF-TP-8YT
Buttons: OBSF-30

Keep it real, keep it eggzcellent you bunch of eggywegs!!!!

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