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Скачать или смотреть My thoughts on Humankind's November Game Update | what’s in and what’s missing?

  • JumboPixel
  • 2021-10-26
  • 5451
My thoughts on Humankind's November Game Update | what’s in and what’s missing?
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Описание к видео My thoughts on Humankind's November Game Update | what’s in and what’s missing?

Patch notes full coverage:    • HUGE HUMANKIND PATCH UPDATE | Game Pace Fi...  
Welcome back to Humankind! The BIG October patch update for Humankind is coming, brining a raft of sweeping changes to the game from early game pacing fixes and adjustments to the Neolithic Era unit earn, spawn, and upkeep rates; through late game tech and stability adjustments, cultural balancing (particularly where cultures emblematic districts scale with population) and a whole load of cool game setting updates to things like empire selection colours, game setup options, and game-ending conditions toggles (including the ability to disable pollution). Here are my thoughts on Humankind's "Big" October Update, following on after a quick recap of what the update will likely include, and your thoughts and feedback on the update following my previous, more factual, video.

Here's a brief run down of what to expect in Humankind's October Patch:
Ability to tweak the abundance of strategic and luxury resources before starting a new game
Ability to randomise AI opponents before starting a new game
Better integration for your G2G persona, and mod.io
Colour selector for empires
End game conditions can be independently enabled oir disabled, including pollution and a truly endless turn timer (last empire standing)
Early and Late game cultural balancing: French, Khmer, Turks and more 'per-population' bonuses being reduced
Late game tech costs are going up, and stability generation is going down
Neolithic era adjustments to make unit spam less desirable and more difficult
A buff for mammoths, and scouts will have a small upkeep
Expansionist ability is being buffed, and era star requirements are being reduced
Mod news!

Contents:
0:00 - Overview
0:15 - Patch Update Recap
2:00 - My thoughts on the update

As always this video was informed by official information provided by Amplitude Studios here: https://www.games2gether.com/amplitud...

Thanks for watching! #HumankindGame #Strategy #JumboPixel #Update

_____________________________
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BECOME A YOUTUBE MEMBER:
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FANATICAL (PC GAME STORE) CREATOR LINK:
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TWITTER, FOR TOP QUALITY BANTS:
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OR MY PATREON, IF YT MEMBERSHIP ISN'T FOR YOU:
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DISCLAIMER - The Humankind Steam link and the Fanatical Games link above are affiliate links. I receive a small portion of the purchase price.
_____________________________

Also you can download my Humankind Game Avatar/ Persona here and play against me in you Humankind playthroughs! https://www.games2gether.com/amplitud...

Thanks so much for watching this video, and if you're reading this, even better! Your support means the world. Thank you! - JumboPixel

Video Information
Title: My thoughts on Humankind's "Big" October Update

Tags: HUMANKIND,Humankind Game,humankind gameplay,JumboPixel,Civilization,my thoughts,humankind patch update,humankind game update,humankind patch notes,humankind October patch,humankind new patch,humankind gameplay trailer,humankind review,humankind patch review,humankind jumbopixel,humankind potato,humankind exploit,humankind cultures,humankind balance patch,humankind balance changes,humankind balance issues,humankind beta,humankind beta patch,steam,civ,gaming

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