Hades - Dying beside Thanatos and using Mort (throwing away runs so death-senpai will notice me)

Описание к видео Hades - Dying beside Thanatos and using Mort (throwing away runs so death-senpai will notice me)

Does Thanatos say anything when you die, like in the trial of gods? Apparently, not really. I've noticed that:

- Usually, he seems to only react to you taking damage or dying for the first time with a simple voice line.
- He seems to always talk when targetting and finishing enemies.
- He seems to seldom react to you hitting him.
- He seems to spawn in Tartarus much more rarely than in Asphodel or Elysium, and only during generic encounters, probably for prioritizing encounters with many enemies.
- His power takes time to activate in a small area and is easy to miss.
- Since armor is a second HP bar immune to crowd control effects, his power won't really damage an armored enemy :/
- His power seems to activate on the walk-able terrain closest to you and the closest enemy.
- He remembers Theseus XD it's a shame that I didn't record the first time I used Mort there.
- You don't need to defeat him to find him home later!

Update! I've found his death lines in line 7687 in AudioData.lua but IDK how to trigger them. Can't believe that he actually brings Zagreus home. Lines are:

-- Time to go home. -- Can't be helped. -- You tried. -- Oh, Zag... -- What were you thinking. -- You're dead. -- You're dead, Zag. -- You're coming with me. -- That's it. -- That does it. -- Well, come along. -- You had this coming. -- What did you expect. -- No escaping Death. -- I have to take you back. -- Let's go home. -- Let's go, Zag. -- We're heading home. -- There is no escape. -- Time to die. -- Blood and darkness. -- In the name of Hades. -- Death has come. -- Not this time. -- I'm sorry. -- I have to take you now. -- It's over. -- You're finished. -- You brought this on yourself. -- Your luck's run out. -- Nothing I can do.

Updating again, I DID IT!    • Hades 'story mode' pt 46   IDK why he has so many lines for an event that can only happen if the player suicides. I also figured out more about his spawning (from a comment): "according to his coding (even though I don't understand it entirely) some of his requirements are that you took damage in the last "five" (minutes? Chambers?); are past chamber number 9/2/3 (of Tartarus/Asphodel/Elysium 'biome depth'); and that the chamber has a certain difficult and number of certain enemies of a ramping value that I have no idea how is calculated...

He's complicated lol. I tried lowering the biome depth so he'd have more chances to spawn, but it broke the game sometimes, and others the enemies wouldn't appear. I succeed in making him spawn multiple times in a run (his max is 1) and in easier chambers by lowering the difficult and minimum enemy numbers."

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