Mike Tyson in Unreal Engine 5 using Metahumans

Описание к видео Mike Tyson in Unreal Engine 5 using Metahumans

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Welcome to Upside Down - the channel for those who are interested in 3D Art.
I'm Stefan Ivanov, a professional 3D Artist with more than 15 years of game development experience. I am here to share my knowledge, show you how to model using the latest tools and software and give you some hints how to improve your process.

Today we are creating Mike Tyson using Metahumans for Unreal Engine 5

🢂This are the Software I use:
► 3D Studio Max
► ZBrush
► Unreal Engine 4
► Unreal Engine 5
► Substance Painter
► Substance Designer
► Marmoset Toolbag 4
► Reality Capture
► Photoshop

🢂 Join this channel to get access to perks:
►    / @upsidedowntutorials  
🢂 Reddit: ►  / upsidedown3dart  
🢂 Follow me on Twitter: ►   / upsidedown3dart  
🢂 Follow me on LinkedIn: ►   / stefan-ivanov-63ab4168  
🢂 Follow me on Instagram: ►   / upside.down.channel  
🢂 Check out my Udemy Courses: ► https://www.udemy.com/user/stefan-iva...
🢂 Portfolio: ► https://stiff-north.artstation.com/

🢂 My Workstation:
► HP Z4 G4 WKS
► CPU: Intel Xeon W-2295, 18 core, 3.0GHz
► RAM: 64GB DDR4 2933
► GPU: NVIDIA Quadro RTX 5000 16GB
► SSD: 1TB
► HDD: 4TB
🢂 HP Z Series: ► https://store.hp.com/us/en/mdp/busine...

#miketyson #metahumans #unrealengine

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