Rigging Large or Fat Characters - Blendshape Hacks (Part 3)

Описание к видео Rigging Large or Fat Characters - Blendshape Hacks (Part 3)

In these 3 videos, I will be showing a way to use joints and nodes to rig large volume (or fat) characters and avoid collapsing geometry.

In part 3, I show you some hacks/workarounds, to create additional levels of controls without having to affect the main rig. I use separate rigs and deformers on blendshape models to create more controls for a large character's torso without having to make adjustments on the main rig.

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