Phase 2 OS7 Style Library Bringing the Video Game Experience to Your Proffieboard Saber

Описание к видео Phase 2 OS7 Style Library Bringing the Video Game Experience to Your Proffieboard Saber

This is a demo of just a sample of the new possibilities available in ProffieOS7 via Phase 2 of my Style Library (available to my Early Access Patrons). Phase 2 introduces so many new features and effects but I wanted to put this demo together showing how we can bring a whole new level of interaction and capabilities based on the Jed: Survivor video game. Phase 2 of my Library makes setting up these advanced features (that are ONLY AVAILABLE ON PROFFIEBOARD) very east.
https://crucible.hubbe.net/t/proffieo...

Note there is a companion video on how to set your font up to support here: https://youtube.com/live/lIJJqLmlQhI
This demo is just a tiny sample of what ProffieOS7 can but it will do laps around any other saber so be sure to tell your non-Proffie using friends they may want to check this video out and come over to Proffieboard if they're board with just having a flashlight with sounds (joking of course, or maybe I'm not ;-)
This is a demo of ONE preset, but this preset contains 9 Phases (Color, Visual Effect and Sounds using Alt Font) all in one preset. Where you'd have to set up 9 separate presets in the past you can now have the entire Jedi: Survivor saber experience in just one preset.
This style includes:
Interactive Blast - turn your saber into a mini game. With Interactive Blast your saber will play the sound of a blaster firing and you have to react quickly to deflect the incoming bolt. Instead of the basic, press button blast deflect, press button, blast deflect, on and on, Interactive Blast will play a sound of a blaster firing and then you have to react to that sound to move your blade and deflect it. If you move quickly enough you will see and hear the incoming bolt be deflected, if not there's no deflection on the blade and no sound as it should be. There will be many way to configure this over time, the initial launch will have a Single and Continuous option but I have more diverse interactions in development that will be added in the near future ;-)
Special Ability 1 - cycle to next Phase, changes color, effect and sounds of the saber to match the video game.
Special Ability 2 - cycle to the previous Phase, changes color, effect and sounds
NEW FEATURE! Special Ability 3 - Toggle Rain Mode, this toggles a visual and sound effect of rain hitting your blade to mimic the scenes in the game, you can toggle the mode on or off anytime you want. Unlike previous rain effects that always rain full time and didn't contain sounds, Rain Mode for the Special Ability gives you control and realism combing the visual effect with sounds to match (you have to add to your font) on the fly.
Special Ability 4 - Toggle Party Mode, this matches Party Mode in the game where when active every hard swing with change the color, effect and sounds for your saber randomly. You can enable or disable Party Mode anytime on the fly.
While your saber is OFF you can access Special Abilities 5 ~ 8, why be stuck with the same ignition effect over and over and over again, with these Special Abilities you can have 4 custom ignitions you can call anytime in addition to your default effect:
Special Ability 5 - Play Specific Quote and Ignite, this allows you to have a custom ignition where a quote is first played, then a few seconds later the saber ignites. You control the quote used and the delay along with the specific effect and timing of this unique ignition you can call on the fly
Special Ability 6 - Play Track and Ignite, this allows you to start a dramatic track from your font and then set a special ignition for it that you can call on the fly
Special Ability 7 - Unique Power Up Ignition, why be stuck with the same ignition, add special ignitions with power up effects you can call anytime.
Special Ability 8 - Choose Random Phase and Ignite - want a little randomization, this special ability will randomly select a Phase (color, effect, sound) and ignite with it's own custom effect.

And as I noted this is just a small sample of what you can do in Phase 2, if you want to get these capabilities at launch be sure your signed up for Early Access on my Patreon.
  / fett263  

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