Starfinder Basics of Starships Part 02: Roles and Phases

Описание к видео Starfinder Basics of Starships Part 02: Roles and Phases

The basics of Starship Roles and Combat Phases in the Starfinder RPG from Paizo!

In the first part of this series we provided an overview of how starships function. We introduced a few key terms, reviewed important ways in which starship combat differs from personal combat, and completely dissected a typical starship's stat block. While doing so we briefly touched on concepts like damage thresholds, when critical damage is inflicted, and how shields function.

In Part 2 of the series we pick up where we left off and examine the Roles players will assume while aboard a starship. After that, we move onto discussing the way combat is structured. As with personal-scale combat, Starship Combat plays out in a series of rounds. However, there is a major difference from personal combat in that these rounds are divided into distinct "Phases", and each phase dictates when a character may take their action (based on their assigned Role).

When this series continues we will begin in-depth reviews of each of the five Roles and their corresponding systems -- starting with Sensors and Science Officers.

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WANT TO SKIP AHEAD?
00:00 Introduction
00:43 Roles Aboard a Starship
02:27 Starship Systems and Roles
04:54 Combat Rounds and Phases
05:17 Phase 0: Crew Roles
06:30 Phase 1: Engineering
06:53 Phase 2: Helm (Pilots)
07:02 Initiative
09:10 Phase 3: Gunnery
09:41 Gunnery Segment 1: Attack!
10:45 Gunnery Segment 2: Resolve!
11:55 Full Example
13:58 Science Officers and Captains
15:29 TL;DR Version

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