Rigging Minotaur Creature For Games - Class 04 - Advanced Leg Rigging with Spring Solver in Maya (2)

Описание к видео Rigging Minotaur Creature For Games - Class 04 - Advanced Leg Rigging with Spring Solver in Maya (2)

Welcome to Class 03 of the "Rigging a Minotaur Creature for Games" series!
In this advanced tutorial, we dive deep into the intricacies of leg rigging using the Spring Solver in Maya. You'll learn crucial techniques like preventing knee popping by properly placing the pole vector—an issue even seasoned riggers face when dealing with complex or simple rigs.

What you'll learn in this tutorial:

Creating a plane to align joints and locators.
Offset adjustments for the spring solver to aim at the pole vector.
Mirroring the leg rig to build a symmetrical setup.
Parenting pole vectors under foot controls for smoother animation workflows.
This is a must-watch if you're looking to master advanced rigging techniques in Maya!

If you enjoy the tutorial, don’t forget to subscribe for more in-depth content and visit my website and Patreon for access to exclusive, advanced tutorials: 🌐 Website: kornica3d.click
💡 Patreon: patreon.com/kornica3d

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