[Rainchaser] Demo No Miss Rank S (Score: 361,429)

Описание к видео [Rainchaser] Demo No Miss Rank S (Score: 361,429)

Rainchaser's demo consists of just its Stage 1, but it's a WHOPPING 7 MINUTES! For now, no commentary. It's reserved for the full release.

From its Stage 1, it's no doubt a solid bullet hell shmup with meticulous attention to scoring, primarily its caravan waves. It's a combination of Ikaruga's and Dodonpachi's method though, where the latter just, don't give you extra waves to keep your combo. You need to remember which that spawns extra enemies and not.

So far the game provides you 3 weapons: Forward shot, the classic, back shot, at spread it fires at a reverse V pattern and on focus it's a cross pattern with a much concentrated fire power downwards (I'm having Alzadick flashbacks here...), and the Swords. It's the melee weapon that has a bit of a weird homing behavior. It's stronger when focused though the range also shrinks. All of them are useful when the situation calls! This game is a no-bomb game, so no out-of-jail free cards here! For no-bomb game its Stage 1 pretty tough too! It is very generous with its extends, though. You can get around 3 extends by the point you reach the boss.

My complaints are just two. First, the bullet intensity is rather high for a no-bomb game on its Stage 1. I expect this more on Stage 2, though one can argue this game has 3 stages packaged as just 1. Second, it has Progear-style boss pattern RNG. At least it's not that annoying so far? But this is a no-bomb game and at some patterns it'll be safer to use the Swords and others, not at all. It affects score consistency and can be pretty frustrating on multiple runs. This is very apparent on the stage's last boss on her 3rd phase.

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