Designing a WebVR Game With A-Frame - Designer vs. Developer #18

Описание к видео Designing a WebVR Game With A-Frame - Designer vs. Developer #18

In this episode, Ada Rose Canon tells us how she built a WebVR game in a week for the “Games Done Quick” event. She explains how she used A-Frame, Twinery, Archilogic, Glitch, Google Poly, binary, and a bit of JavaScript to create a game engine and a responsive virtual environment.

Read our blog post here:
http://bit.ly/2zPVFuy

Learn more about the subjects mentioned in our video:
Checkout Twinery
http://bit.ly/2zRbdOH

A-Frame, a web framework for building VR experiences
http://bit.ly/2LsQemE

Archilogic tool kit
http://bit.ly/2zRnrGU

How I built a game in a week
http://bit.ly/2zQSaUz

Glitch creative community
http://bit.ly/2LtI1hZ

Google Poly
http://bit.ly/2uyNfTb

Watch the rest of the series here → http://bit.ly/2sXpWBR

Subscribe to the Chrome Developers channel → http://bit.ly/ChromeDevs1

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