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In this episode we're covering the ACOG Sight.
A longstanding long-ranged optical option, the ACOG has been present in the series since Call of Duty 4.
Named for the real-life 'Advanced Combat Optical Gunsight', manufactured by Trijicon: the ACOG appelation refers to a variety of firearm sights that provide a magnified view from 1.5x to 6x, depending on model.
In-game, the ACOG is available for the Assault Rifles, LMGs, Sniper Rifles - and the Crossbow.
It is compatible with most other attachments, although you are of course limited to one sight at a time.
The ACOG has a few distinct effects, the most obvious of which is an elevated level of zoom when aiming with an ACOG-equipped weapon.
Zoom level for the attachment is the same across the board, for all weapon classes, regardless of innate zoom: you'll benefit from approximately 2x magnification, making your targets twice as large when aiming.
Beyond this, some weapon classes receive additional benefit: Assault Rifles and LMGs see a 2% decrease to recoil, and a 90% reduction in idle sway.
Both of these traits help make the ACOG even more effective at a long range, beyond the simple zoom advantage.
The only real downside is a side-effect of the closer view: your peripheral vision will suffer, perhaps leading to tunnel vision.
Sniper Rifles see a different effect to recoil - in fact, they experience an increase of 10 percent: this can make the semi-automatic options suffer in terms of rapid follow-up shots.
Nevertheless, the ACOG can be a useful choice for a sniper rifle on smaller maps, as you gain better peripheral vision and use of the minimap when compared to the closed-off view of the regular scope.
So, for most weapons the ACOG can be useful: it turns the assault rifles and LMGs into viable long-range weapons, and the sniper rifles become more effective at a middle range, ideal for a scout sniper class.
The ACOG's default reticle is a familiar red chevron, with the tip of the inverted V marking your point of aim.
It's a perfectly serviceable indicator, and there's no real reason to switch to another except for aesthetic preference.
50 kills with the ACOG unlocks the so-called Precision reticle: a bright green cross that offers great target contrast, but with thick crosshairs that might hamper accuracy at range.
100 kills nets the Ranger reticle - a hollow blue circle circumscribes your point of aim, with a useless graduated line above.
Next with 200 kills is the Target Range Drop - an amber collection of four vertical dots, with the top indicator enclosed in a circle.
From Ranger and Target Range Drop to the confusingly similar Ranger Drop, unlocked with 300 kills with the ACOG.
Possibly the most precise reticle on offer, a single red dot marks your point of aim - with a superfluous rangefinding line underneath.
Perhaps inspired by the British SUIT scope, the Trilux reticle is unlocked with 400 kills, and presents as a yellow top-down obelisk.
The inverted approach is unusual, perhaps - but precise enough, and with a high degree of contrast on-target.
The final reticle unlocked via straightforward kills is the Pyramid reticle, available after 500 successfully slain opponents while aiming with the ACOG.
Two converging lines mark your target, forming a triangle similar to the default reticle, but extended to the boundary of the viewfinder.
The final four reticles are all unlocked via different challenges - the first, Hall of Flame, is unlocked with 25 headshots.
With it, you can immolate your opponents with the tip of the flame-shaped reticle and ignite their rage from afar.
20 double kill medals will help keep your crops safe, with the Scarecrow reticle: a yellow straw-stuffed face with macabre grin and malevolent blue glow.
It is perhaps the most visually interesting but least practical option on offer, but it is nonetheless possible to reap your scorestreak reward.
If you're after a playing card theme, the reticle unlocked after 10 longshots has it in Spades.
Light blue in colour, the top tip of the spade symbol marks your aim - and serves as a suitable colleague for the Reflex's Diamond and EOTech's Club reticle options.
10 bloodthirsties unlocks the final option, with which you can pledge allegiance to your favourite developer.
The 3arc option is an amber representation of the namesake studio's logo, conveniently enough consisting of three lobes, or - if you prefer - a triad of arches.
Some of these reticles are more precise than others, with some offering only novelty value - but these options do provide another dimension in terms of customising your weapon.
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