Helldivers 2 // Solo Super Helldive Lvl 10 - Automatons - All Clear, No Deaths

Описание к видео Helldivers 2 // Solo Super Helldive Lvl 10 - Automatons - All Clear, No Deaths

Solo Super Helldive, Max Difficulty Lvl 10, all objectives (Main + Optional) completed, all outposts cleared, no deaths
Modifiers: Orbital Fluctuations (Stratagem Cooldowns +25%), Poor Intel (Hidden Objective Locations), Extreme Cold, Blizzards
Planet: Vandalon IV
Patch version: 1.001.002

And the big new update is here! A lot of changes to digest so I'll tackle them as we run into them rather in one big video. Today I'm running a solo bots deathless all clear on the all-new super helldive difficulty lvl 10, and man it's a step up with some cool new enemies and challenges. Maps seem more densely packed with bases, and the new fortress bases are pretty cool. Enjoy!

If you're looking to join us or other like-minded players, check out Warrior's discord:   / discord  

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Build:

Running my tried and true Tenderizer + Autocannon build again. Tenderizer does well vs the troopers and can take out Devastators in a pinch with a couple of headshots. The Autocannon will be dealing with pretty much everything else though, so make sure you keep it well-fed with ammo. Stuns help to set up hulk kills as well as buy you time for mid-foght reloads. The new Rocket Striders are a step up from the normal variants, requiring 3 or more shots to take out - this pushes the balance somewhat in the AMR's favour, which can still 2-shot the top of the frontplate.

The addition of the Rocket tanks poses another challenge too - tankier than the Shredder and Annihilator tanks, they will take several strikes from strats like Eagle Airstrikes or Rocket Pods, so OPS has the edge with its ability to one-shot. 500kgs seem less reliable for the one-shot, though I'm still holding onto them for Factory Striders, Fabricators, and other structures.

With the increased base density, I'm going with a stealth armour to make it easier to slip around patrols and disengage from fights.

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00:00 Intro
00:15 Insertion, Outpost 1
01:30 Radar Station
03:40 Research Station
05:30 Outpost 2
07:05 Dropships 1
08:40 Jammer
10:15 AA Guns
12:15 Detector Tower
13:50 Outpost 3
16:15 Outpost 4
18:25 Outpost 5
20:25 Dropships 2
22:50 Outpost 6 - Automaton Fortress
27:10 Air Control Tower
38:15 Extraction
42:55 Mission Stats

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