Best Practices for Product Rendering (4/5) – Create with Maxon

Описание к видео Best Practices for Product Rendering (4/5) – Create with Maxon

Best Practices for Product Rendering (4/5) – Create with Maxon

In this week’s Product Visualization from Brief to Render livestream, Master Trainer Dustin Valkema and Maxon Trainer Elly Wade will be preparing the scene for rendering. You’ll learn about important render settings to improve render quality and speed as well as setting up AOVs that will help you in compositing later.

00:00:00 Waiting List
00:01:00 Welcome
00:02:11 Housekeeping

00:04:42 The Jelly Bag Scene, Render Optimization
00:05:57 __ Speeding up the Rendering
00:07:00 __ The test, Quality, and time
00:07:55 __ GI - Brute Force, Brute Force
00:08:33 __ From 12min to two
00:09:43 __ Advanced Settings, Manual Sampling
00:10:22 __ Unified Sampling parameters
00:12:25 __ Tip, find the most noisy spot
00:13:27 __ Tip, de-noise in post
00:14:25 __ Overrides Parameter
00:16:07 __ GI, BF, Irradiance, Screenradius
00:16:58 __ GI, BF, Irradiance, Retrace Threshold
00:17:33 __ Trace Depth
00:18:16 __ Bucket Size
00:19:02 __ Used settings for Jelly Bag
00:21:20 __ More tips in this document, Live Chat
00:22:02 Q - Denoising in Post
00:24:54 __ Passes and GI Settings

00:27:54 The Jelly Bag Scene, AOVs, Store Color
00:28:58 __ Where to place the Store Color to AOV
00:29:21 __ Using an alpha channel to separate
00:30:05 __ Using Channels and Ramp to refine
00:32:32 __ Adding more Store Color to AOV
00:37:42 __ AOV passes, BumpNormals, Custom AOV
00:39:15 __ BumpNormals prep for relighting
00:40:58 __ The Idea of Relighting with Normals
00:43:03 __ Rotating the scene, Normal change
00:44:35 Q - Object with shadow, PNG RGBA comp, Ae
00:45:52 Q -- Diffuse Lighting, Reflection -subtract
00:47:44 Q -- Clown Layers in Keyshot
00:48:24 Q -- Specular
00:49:35 Q - Baking shaders, cacheGeo to safe render-time
00:50:32 __ Ambient Occlusion, Utilities, Fail
00:53:16 __ PuzzleMatte, assigning MaterialIDs
01:00:05 __ Next week, and how to use PuzzleMattes
01:02:56 __ Summary and Dustin's typical Workflow
01:04:00 Q - What about the Z pass

01:08:11 Wrapping up
01:08:21 Next week's themes
01:10:10 Thank you and bye

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