#hardops

Описание к видео #hardops

I wanted to demonstrate the improvements w/ radial array in the context of a corner. I almost broke at the end with getting the right render settings but Blender never disappoints. No more broken line renders! It's so sharp now!
After much stress, I managed to get the desired result. I hope users enjoy seeing me process so many cuts and processes at once in this animated work the corner update!

New to HardOps / Boxcutter and curious on where to start?

Learn hardops/boxcutter from top to bottom.
HardOps 986X (Tutorial Playlist) -    • HOPS 986 Extended  
HardOps 987 -    • Hard Ops  
Boxcutter 717 -    • Boxcutter 717  

Jump into the deep end and see what's new and find out how hardOps has evolved.
In-Order (Playlist) -    • hopsCutter (in order)  
HardOps 2nd Channel -    • Hard Ops  

Or the currated playlist of what is being done by others in the community.
H9 Content -    • H9 / BC7 Content  
Ryuu -    • HARDOPS and BOXCUTTER tutorials for B...  
Josh -    • Плейлист  

How do I update or get the latest update?
https://hardops-manual.readthedocs.io...

Tune into the cylinoid trilogy!
   • Cylinoid Saga  

Topostudy Playlist
   • TopoStudy  

Documentation
Boxcutter - https://boxcutter-manual.readthedocs....
https://hardops-manual.readthedocs.io...

Accessing previous orders.
Gumroad - https://gumroad.com/library
Blendermarket - https://www.blendermarket.com/account...

Installation
Blender from 0 -    • Install Blender From 0 : #hopscutter  
986 Installation -    • #hardops 986 - Installation  

Support Channels
https://i.imgur.com/axYJ8P7.png
https://i.imgur.com/W2XjC9R.gifv

- Gumroad
https://gum.co/hopscutter
https://gum.co/BoxCutter
https://gum.co/hardops

- Blendermarket
https://www.blendermarket.com/product...
https://www.blendermarket.com/product...
https://www.blendermarket.com/product...

- Artstation
https://www.artstation.com/marketplac...


Start 00:00
Static Dot Alignment 00:11
Set Origin: Origin Copy 01:37
Radial Array: Shift Demo 02:13
Mirror Mirror: Radial Array 17:39
Moving To The Next Stage 26:40
Set Origin: Empty Parent 28:16
Tri Cloning Animated Areas 35:30
Automatic Empty Animation 36:36
Setting Up Constraints 37:11
Solving The Last Constraint 1:00:44
Setting Up Cameras 1:04:46
Adding Lineart 1:07:41
Finishing The Box 1:14:40

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