Cloth Shading - UE4 Materials 101 - Episode 10

Описание к видео Cloth Shading - UE4 Materials 101 - Episode 10

This video demonstrates a method for doing cloth shading in Epic Games' Unreal Engin 4 based on a technique developed by John Hable for Uncharted 2. We cover the use of Fresnel terms and using exponents and multipliers to adjust the effect. This shader can be used to imitate the appearance of denim, cotton, satin, silk, etc. This technique is not physically accurate, but mimics the appearance of cloth without needing to re-write the lighting model.

Download the textures used in this video:
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Learn more!!

Other videos like this one:
   • Gold Cloth Material ...Instance Unreal  
   • unreal engine 4- How to use any textu...  
   • UE4 Tutorial: Cloth Simulation (See d...  

Web Resources
http://advances.realtimerendering.com...
https://www.artstation.com/artwork/6kEmV
https://docs.unrealengine.com/en-US/E...

Shader Book Recommendations
https://www.bencloward.com/resources_...
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Learn to write shaders in HLSL:
   • HLSL Shader Creation 1 - HLSL Shader ...  
   • HLSL Shader Creation 2 - Light and Sh...  
   • HLSL Shader Creation 3: Surface Shadi...  

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Theme Music
Peace in the Circuitry - Glitch Hop
http://teknoaxe.com/Link_Code_3.php?q...

Background Music
Speo - Reminiscent
   • Speo - Reminiscent [Tasty Release]  

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