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Скачать или смотреть CryENGINE 3 - Free SDK v3.4: DX11 Update (2012) | HD

  • XboxViewTV
  • 2012-04-13
  • 66711
CryENGINE 3 - Free SDK v3.4: DX11 Update (2012) | HD
CryENGINE 3CryENGINE 3 sdkCryENGINE 3 sdk updateFree SDKDX11 UpdateCryENGINE 3.4Version 3.4dx11xbox 360gametrailerspiel2012xboxviewtvpcps3real timecinematechshowcasedemocrytekgame engineingamefootageDirectX 11TessellationMulti-layerNavigation MeshSkin RenderingEye ShaderAdvancedImprovedExtendedGlass ShaderHDRtonemappinggamingvideogamehdofficialgameplayvideocrysis 3crysis
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Описание к видео CryENGINE 3 - Free SDK v3.4: DX11 Update (2012) | HD

The 3.4 iteration update to the CryEngine 3 SDK, available for free on http://crydev.net. LIKE @   / xboxviewtv   / FOLLOW @   / xboxviewtv  . Is this the look of unannounced Crysis 3? ;O

Crytek Places More Power at Developers' Fingertips with the Arrival of the next free CryENGINE 3 SDK Update.

ABOUT THIS TECH
************************
Cryteks announced the arrival of a feature-filled update to its award-winning game development solution, CryENGINE 3. The CryENGINE 3 SDK now presents users with brand new tools to tap into, including revamped DirectX 11 tessellation, advanced character rendering options, improved AI system and much more.

Among the key enhancements free CryENGINE 3 SDK users can look forward to in version 3.4 are:

Revamped DirectX 11 Tessellation
DX11 support and tessellation has come a long way since Crysis 2. Phong, PN triangles and displacement maps, along with no need for pre-tessellated assets, makes CryENGINE's DX11 support among the best in the industry.

Multi-layer Navigation Mesh
The multi-layer navigation is a powerful new and easy-to-use navigation system that AI agents utilize to path-find through game maps.

Improved Skin Rendering and Eye Shader
New scattering approach gives more realistic rendering with fewer artifacts. New settings, checkboxes and sliders for things like oiliness, iris control, colors, pupil dilatation, tessellation and parallax support make CryENGINE character rendering more advanced and customizable than ever before.

Advanced/Improved/Extended Glass Shader
The glass shader is a specialized tool for rendering glass-based surfaces. It can represent a wide range of glass types, including regular windows, stained glass, leaded glass, beveled glass, some crystal types and some types of transparent plastics as well. The improved glass shader now also boasts features such as a dirt layer designed to produce extremely realistic-looking glass surfaces complete with dust and dirt, differential fog and refractionblur.

On top of these key updates, version 3.4 of the free CryENGINE 3 SDK addresses a number of bugs from previous releases and gives developers access to further improvements that include:

Improved glass rendering
Geometric light beams
Point light shafts
Time of day based filmic HDR tone mapping
Curves and key tangents for time of day
User controlled per cascade shadow bias through time of day
Improved transitions between levels of detail
Volumetric fog features extended and improved
Improved distance cloud shading

CryENGINE 3
*********************
GENRE: Tech
RELEASE DATE(S):
US: April, 2012
EU: April, 2012
PLATFORM: Xbox 360
ALSO ON: PC, PS3, others systems
WEBSITE: http://www.crydev.net
AVAILABLE @ AMAZON: n/a

PUBLISHER: Crytek
DEVELOPER: Crytek
ESRB: RP for Rating Pending

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