... in which I describe how I would make a new Prototype game if I had a couple million dollars to throw around
Hope you enjoyed this little thought experiment! A few miscellaneous notes:
Random wreckage you create during rampages (exploded car pile-ups, knocked down light posts, etc) staying around for HOURS, exactly how you left it, might be a little too lofty (20:20)
The control scheme could definitely use some work; bringing up the weapon wheel by holding right on the D-Pad just doesn't sit well with me, although 6 quick-selects via the left, up, and down pads would be great.
As I'm sure you can tell, I wrote this video before Crackdown 3 actually came out.
Patreon: / purposelessrabbitholes
Twitter: https://twitter.com/prabbitholes?lang=en
Many thanks to the YouTubers' whose footage I borrowed to construct this thicc boi of a video:
Gamer's Little Playground, Kal B Gaming, crazychris4124, Gamespot, Rooster Teeth, Radical Entertainment, Activision, John GodGames, Humpzilla21, mvfvg, SaiyanSonic91, Claym morez, AdamHartGaming, Avondale House, Noctober, Warped Perception, WhiteKhakis, Playtendo, Wyatt21x, aggressive-cat, MrGamingZone, The Triple S League, Camelworks, Leo Spielt, TheBrokenCage, and Osman Mani.
#Prototype3 #Prototype #AlexMercer
0:00 Intro
1:02 Powers
21:33 Traversal
25:23 Environment
34:59 Story
44:31 In Conclusion
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