Gotcha - Arcade (1973)

Описание к видео Gotcha - Arcade (1973)

Gotcha is an arcade game developed by Atari and released in October 1973. In the game, two players move through a maze, which continually changes over time. One player, the Pursuer, attempts to catch the other, the Pursued; if they do, a point is scored, and the players reset positions. The game emits an electronic beeping sound, which increases in pace as the Pursuer gets closer to the Pursued, and each game lasts a set amount of time. Alcorn had the idea for the game from a defect he sometimes saw when testing Pong machines: if part of the circuit that converted scores to images on the screens was broken, then parts of the numbers would be scattered across the screen. Alcorn thought that combining that defect intentionally with a motion circuit could create dynamically changing mazes. Gotcha was designed by Allan Alcorn, the designer of Pong, The cabinet was designed by George Faraco, initially with the joysticks encased in pink domes meant to represent breasts. Although this design inspired the advertising flyer on which it appears behind a man chasing a woman in a nightdress, it was changed to use regular joysticks soon after reléase because of controversy.

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