Creating Stylized Facial Rigs in Maya With Hector Abraham Torres

Описание к видео Creating Stylized Facial Rigs in Maya With Hector Abraham Torres

In this 4-hr workshop, Character Rigger Hector Abraham Torres reveals how to create a stylized facial rig suitable for use in production: https://www.thegnomonworkshop.com/tut...

Start your free 3-day trial to The Gnomon Workshop training library today: https://www.thegnomonworkshop.com/sub...

Facial rigging is one of the most sought-after talents in the animation industry. A great facial rigger will have both technical and artistic skills to achieve smooth and appealing facial expressions for characters, whether they’re being created for film, TV, games, or VR.

In this 4-hour workshop, Hector Abraham Torres shares a variety of techniques broken down into 12 chapters to help you fully learn and understand how to create a wide range of motion for character faces.

Hector starts the workshop by introducing the basics of rigging and explaining the importance of facial anatomy — even when working with stylized characters. Hector’s topology tips will ensure you are able to achieve great facial deformations when working with 3D characters, and you’ll explore the various tried-and-tested sculpting techniques Hector uses to create a full facial rig.

To ensure high-quality work — as expected in the industry — Hector also shows how to create a Facial User Interface with controls that will help you to make your rigs more professional. The UI that he creates in Maya for this project is included as a downloadable project file.

The model used throughout the workshop is by Makar Malicki and is available for a small fee that supports the artist at: www.artstation.com/marketplace/p/r6g2/vampire-cartoon-character-base-mesh

For hundreds of other workshops by professional artists working in film, TV, and games, head to https://www.thegnomonworkshop.com

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