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Скачать или смотреть Building a Bidirectional Communication System in Python: Client/Server Model

  • vlogize
  • 2025-10-08
  • 0
Building a Bidirectional Communication System in Python: Client/Server Model
Client/Server in Pythonpythonservertcpclient
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Описание к видео Building a Bidirectional Communication System in Python: Client/Server Model

Learn how to create a continuous `client/server communication` in Python that maintains an open connection for bidirectional messaging.
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This video is based on the question https://stackoverflow.com/q/64401928/ asked by the user 'Tatta13' ( https://stackoverflow.com/u/14274963/ ) and on the answer https://stackoverflow.com/a/64403219/ provided by the user 'George Y' ( https://stackoverflow.com/u/7021642/ ) at 'Stack Overflow' website. Thanks to these great users and Stackexchange community for their contributions.

Visit these links for original content and any more details, such as alternate solutions, latest updates/developments on topic, comments, revision history etc. For example, the original title of the Question was: Client/Server in Python

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The original Question post is licensed under the 'CC BY-SA 4.0' ( https://creativecommons.org/licenses/... ) license, and the original Answer post is licensed under the 'CC BY-SA 4.0' ( https://creativecommons.org/licenses/... ) license.

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Building a Bidirectional Communication System in Python: Client/Server Model

When working with Python to establish a communication link between a server and a client, it can be challenging to keep the connection alive for continuous messaging. This is a common issue that many developers face: how to implement a bidirectional communication system where both ends can send and receive messages back and forth without the connection prematurely closing. In this guide, we'll explore how to create a continuous communication loop between a client and server using Python.

Understanding the Problem

In the provided code, both the client and server communicate successfully, but the connection closes after a single message is sent from both sides. This happens because the client calls client.close(), which terminates the connection. To solve this issue, we need to modify the client and server implementations to allow for continuous interaction between the two parties.

Solution: Continuous Communication

To enable bidirectional communication between a server and a client continuously, we can implement a Ping-Pong style application. This approach means that one side will consistently send messages while the other side can receive and respond to those messages, resulting in a loop until the user decides to disconnect.

Modifying the Server Code

Keep the Connection Open: We need to ensure that the server remains in a listening state and continuously handles messages without closing the connection.

Looping for Reception and Response: The server should be written to expect a message, process it, and then send a response back to the client indefinitely until a specific condition is met.

Here’s a modified version of the server code:

[[See Video to Reveal this Text or Code Snippet]]

Modifying the Client Code

Avoid Closing the Connection: Just like the server, the client should also be modified to keep the connection alive and allow for repeated sending and receiving.

Receiving Messages: After sending a message, the client should wait for a response from the server before asking for more input.

Here’s a modified version of the client code:

[[See Video to Reveal this Text or Code Snippet]]

How It Works

Server Side: The server listens for incoming connections and, upon receiving a message, sends a prompt for a response back to the client. This continues until the client stops sending messages.

Client Side: The client repeatedly sends messages to the server and prints the server’s responses. The loop continues until the user types 'exit', which closes the connection properly.

Conclusion

By implementing a bidirectional system as illustrated above, you can keep the connection alive and facilitate continuous communication between the client and server in Python. This Ping-Pong method ensures a responsive interface for both ends, allowing for an effective two-way data exchange.

This architecture can serve as a foundation for more complex applications that require real-time interaction, such as chat applications, gaming servers, or collaborative tools.

Feel free to implement this in your projects or experiment further with real-time communication in Python!

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