FMOD & Unity | How To Blend 2D Ambiances Together As The Player Walks Between Rooms

Описание к видео FMOD & Unity | How To Blend 2D Ambiances Together As The Player Walks Between Rooms

Happy new year and 2023! To kick the year off. I've created a tutorial to show you how you can blend your background 2d ambiance events in FMOD as the player of a 1st or 3rd person game walks into building and in between rooms. This uses trigger boxes and an event manager script that you can copy from my website here: https://scottgamesounds.com/c-scripts/

0:00 Intro
1:23 FMOD Setup
4:51 Unity - FMOD Ambiance Manager Script Setup
10:20 Unity - Trigger Box Audio Blender Script Setup
23:04 Multi-Axis Setup (Use On Doors)

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Copy My Scirpts From Here:
https://scottgamesounds.com/c-scripts/

Check Out Other Series Such As:
Adding Game Sounds | FMOD & Unity: https://www.youtube.com/playlist?list...

Sound Design Tutorials: https://www.youtube.com/playlist?list...

Dynamic Footstep System | Different Sounds On Different Surfaces - Unreal Engine 4 Tutorial: https://www.youtube.com/watch?v=1TTey...

Please let me know if you enjoyed. :D

Feel free to email me at [email protected]. Or follow me on twitter @henryscott0.

My Music:   / henry-scott-12.  .
My Site: www.scottgamesounds.com

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