Combine Face and Body Animations - Metahumans in Unreal Engine 5 .1

Описание к видео Combine Face and Body Animations - Metahumans in Unreal Engine 5 .1

In this tutorial, I show you how to combine Metahuman Face and Body animations in sequencer, in Unreal Engine 5, without losing head rotation from the facial mocap itself. I present a controllable solution that can "switch" between the fix and original body driven head animation.

Original fix that, I added switching to, came from @EllieJayLiquid
   • Combining body and facial animations ...  

Chapters:-
00:00 Introduction
00:33 The Problem
01:33 The Result explained
02:00 Modifying the face Animation Blueprint
05:55 Creating Blend Masks
06:55 Finalize our Animation Blueprint
07:22 Creating the switch in the Event Graph
09:22 Using the newly created "switch"
10:11 Outro

#unrealengine5 #metahuman #facialmocap

SUBSCRIBE FOR MORE:
Please support my channel and help me bring more content.
Like and subscribe and hit the bell icon for notifications.
Subscribe:-    / jobutsu  

Follow Me:
Buy Me A Coffee: https://buymeacoffee.com/jobutsu
Website: https://www.jobutsu.uk
Facebook:   / jobutsuuk  
Instagram:   / jobutsu_uk  
Twitter:   / jobutsu_uk  

My Github:
https://github.com/jobutsu

Music/SFX Licensed by:
Epidemic Sound

Комментарии

Информация по комментариям в разработке