Architecture Scenes Made Easy in Unreal Engine 5 - Dash Tutorial

Описание к видео Architecture Scenes Made Easy in Unreal Engine 5 - Dash Tutorial

In this tutorial, Tamas showcases how Dash improves the workflows when making realistic archviz interiors in Unreal Engine. This includes procedural vegetation, light strings and staircases, and of course, placing AI-tagged assets with our Physics Painter.

As most of the tools in Dash are non-destructive and offer real-time modification it is perfect for architecture projects in UE5 where one wants the ability to easily adjust certain parts of the environment procedurally. As a large bonus, our Content Library makes it easier than ever to find the perfect assets among your many different asset packs.


Try Dash for FREE: https://www.polygonflow.io/
Join our Discord community: https://bit.ly/DashDiscord

In case you missed it, Dash 1.6 is now available, more info here: https://bit.ly/Dash160Notes

Instagram:   / polygonflow3d  
Twitter/X:   / polygonflow  
LinkedIn:   / polygonflow  

Building Model and Staircase Model: https://drive.google.com/drive/folder...

ArchViz Interior:
https://www.unrealengine.com/marketpl...

High Tech Pack 1:
https://www.unrealengine.com/marketpl...

Chairs & Tables Pack 1:
https://www.unrealengine.com/marketpl...

Storages Pack 1:
https://www.unrealengine.com/marketpl...

Replica Freifrau Doze Armchair Model:
https://www.poliigon.com/model/replic...

Qie Chandelier by Bentu Design:
https://dimensiva.com/3dmodels/qie-ch...

BeoLab 18 by Bang & Olufsen:
https://dimensiva.com/3dmodels/beolab...

Last Floor Lamp by Zero Lighting:
https://dimensiva.com/3dmodels/last-f...


00:00 Introduction
00:33 Adding and Adjusting Materials
01:00 AI Tagging Assets
01:50 Procedural Staircase with Radial Scatter
02:55 Creating and Adjusting Cameras
03:11 Foliage Wall
05:02 Scattering Plants and Pots
06:16 Placing Assets with Physics Simulation
07:41 Procedural Cables
09:16 Scattering Hanging Foliage
10:03 Placing Decals
11:18 Physics Painting Details
11:54 Procedural Terrain
12:28 Scattering Trees from Another UE Project
13:46 Adding Lights
14:54 Procedural Light Strings
16:28 Post Processing


Music Credits:
Chillpeach - Vanilla Candy
   • Vanilla Candy  

Chillpeach - Twisted Donut
   • Twisted Donut  

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