Creating Firmament: Will It Blend?

Описание к видео Creating Firmament: Will It Blend?

With host: Eric A. Anderson

In Unreal, environments are made up of individual building block objects which are placed next to one another. One of the things that can make or break the realism in a scene is whether the edges and "seams" call attention to themselves. Fortunately there are ways to "hide the crimes" (as our friend Adam Savage would say) and in this video Eric goes into specifics of exactly how he does that.

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