Introduction to Steering Behaviors in GameMaker Studio 2

Описание к видео Introduction to Steering Behaviors in GameMaker Studio 2

An introduction to steering behaviors in GameMaker Studio 2.3. This tutorial will cover the basics of how steering behaviors work and implement the seek and flee steering behaviors. It builds off of the previous videos on Vectors in GameMaker Studio 2.

Steering behaviors were invented by Craig Reynolds and you can read his original paper for free here: https://www.researchgate.net/publicat...

Patreon Support
  / samspadegamedev  

Source Code on Github
https://github.com/samspadegamedev/Yo...

Playlist:
   • Vectors and Steering Behaviors in Gam...  

Links
https://gamedevelopment.tutsplus.com/...
   • 5.1 Autonomous Steering Agents Introd...  


Outline
0:00 What are Steering Behaviors?
1:47 Steering Behavior Basics
4:11 Implementing Steering Behavior in Code
6:08 How Seeking Works
8:28 Implementing Seek in Code
9:41 Coding the Flee Behavior

Computter Wesley Cardoso
Circular spectru by Kawsar Hassain
https://lottiefiles.com/61939-circula...
https://lottiefiles.com/62995-computter

#GameMaker
#Vectors
#SteeringBehaviors
#GML

Комментарии

Информация по комментариям в разработке