How to Configure XR Simulation in Unity for Augmented Reality (2024) | AR Foundation Guide

Описание к видео How to Configure XR Simulation in Unity for Augmented Reality (2024) | AR Foundation Guide

How to Configure XR Simulation in Unity for Augmented Reality (2024) | AR Foundation Guide
In this step-by-step Unity tutorial, you'll learn how to configure XR Simulation for Augmented Reality (AR) development using AR Foundation in 2024. XR Simulation allows you to test AR projects directly in the Unity Editor without needing a physical device. This guide is perfect for beginners and experienced developers looking to streamline their AR development process.

Key topics covered:
How to open the XR Environment window in Unity
How to import the necessary XR environment packages for AR projects
How to select the XR environment to simulate AR interactions
How to use the controls in the XR Simulator to navigate the scene using your mouse and keyboard
By the end of this video, you'll have XR Simulation fully configured in Unity, and you'll know how to efficiently move through and interact with your AR scene using the simulation controls.

Commands for the XR Simulation to control the camera:

Mouse Controls:
Right-Click & Drag: Holding the right mouse button allows you to look around freely in the scene. This is useful for inspecting different angles and areas of your AR scene.

Scroll Wheel: Use the scroll wheel to zoom in and out. This changes your perspective distance but doesn’t move your actual position.

Keyboard Controls (Standard WASD Movement):
W: Move forward.
S: Move backward.
A: Move left.
D: Move right.
Q: Move downward.
E: Move upward.

Smooth Movement: Hold Shift while using the movement keys to move faster and more smoothly, which is helpful for navigating large AR environments quickly.

Simulating AR Interactions: Left-Click on objects in the scene to simulate a tap or interaction. You can use this to test touch-based AR interactions.

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