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Скачать или смотреть Create versus modify objects Transformations 3D Visualization For Beginners

  • Syed Tech
  • 2023-10-17
  • 7
Create versus modify objects  Transformations 3D Visualization For Beginners
Transformations 3D Visualization3D Visualization3DCreate versus modify objectsCreate versus modify objects Transformations
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Описание к видео Create versus modify objects Transformations 3D Visualization For Beginners

Transformations are a fundamental concept in 3D visualization and modeling. They allow you to create and modify objects by changing their position, rotation, and scale within the 3D space. Understanding how transformations work is essential for beginners in 3D modeling. Let's explore how transformations are used in the context of creating and modifying objects:

*Creating Objects with Transformations:*

1. *Translation (Position):* Translation is the transformation that moves an object from one location to another within the 3D space. When creating objects, you often use translation to position them precisely.

*Creating New Objects:* To create new objects, you select or define a point in the 3D space, and the object is created at that location.

2. *Scale:* Scaling allows you to change the size of an object. When creating objects, you can use scaling to control the initial size of the object.

*Selection Primitives:* Many 3D modeling software programs provide the option to select the size and orientation of an object while creating it. Scaling may be used to adjust these initial parameters.

*Modifying Objects with Transformations:*

1. *Translation (Position):* You can modify the position of objects by selecting them and then using the translation transformation to move them to new locations.

*Fine-Tuning Object Placement:* After creating objects, you may need to adjust their positions to fit the scene's layout. For example, you can move a chair slightly to position it correctly at a table.

2. *Rotation:* Rotation is used to change the orientation or angle of objects. When modifying objects, rotation is crucial for achieving the desired look or function.

*Aligning and Customizing:* You can rotate objects to align them with other objects, such as rotating a door to fit into a doorframe or adjusting the tilt of a lamp.

3. *Scale:* Scaling is not only used during object creation but also during modification. You can scale objects to change their size or proportions to better match your design requirements.

*Resizing:* For example, you may resize a window to make it larger or smaller to fit the scene's architectural design.

*Common Transformations:*

*Translation (Position):* Moving objects in the X, Y, and Z directions within the 3D space.
*Rotation:* Changing the orientation of objects around their pivot point in degrees.
*Scale:* Altering the size of objects uniformly or along specific axes.
*Non-Uniform Scale:* Scaling an object differently along each axis, allowing for stretching or squishing.

*Transformation Tools:*

Most 3D modeling software provides a range of transformation tools that allow you to apply these changes interactively. These tools may include gizmos, numerical input, and on-screen manipulators for precise control.

Understanding how to use transformations to create and modify objects is fundamental for 3D visualization. As you gain experience, you'll become more skilled at applying these transformations effectively to bring your 3D projects to life, whether you're creating new objects or refining existing ones.

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