Xenoblade DE Lv10 Sharla Solo vs Final Boss

Описание к видео Xenoblade DE Lv10 Sharla Solo vs Final Boss

Absolute nightmare. Done on new game. I use slightly different builds between phase 1 and phases 2/3. Phase 1 is fairly straightforward, be careful of monado brave and run from monado cross. Phase 2 is where the real bs starts. With glory armor you still have a 25% of getting toppled/dazed from mechonis or bionis buster. You can get knocked out of drive boost very easily. The adds still have monado brave and it's an even bigger problem now. They can also party heal for 40k multiple times. You also have to be very cautious of your positioning at all times so you can avoid titan bazooka at any given point. Zanza can craze, so you have to be prepared to play more defensive. Very difficult to have everything line up in one successful attempt. Phase 3 is just phase 2 lite, though something interesting to note is that black hole changes from inflicting pierce in phase 2 to clearing your buffs in phase 3. The adds having much lower hp than either previous phase makes this the easiest phase. Also about 30 minutes in I had a visual glitch where a guardian kept shield the whole time it was alive even after it expired since I put it to sleep after it used shield.

Phase 1: 0:00
Phase 2: 14:10
Phase 3: 45:10
Phase 1 build: 52:14
Phase 2/3 build: 52:35

Just a note, the different builds aren't necessary, you can stick to one build for all phases. The phase 2/3 build was more of adapting to phase 2 and finding what works best. Having the spike armor on for phase 2 is technically more risky, but the damage it provides over time is very useful and worth the tradeoff in lower defenses.

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