Using BRIDGE EDGE LOOPS in Blender to Create Complex Shapes with Lofting!

Описание к видео Using BRIDGE EDGE LOOPS in Blender to Create Complex Shapes with Lofting!

In this video, learn how to use the bridge edge loops function to create complex skins and other objects from edges inside of Blender!

Blender documentation link - https://docs.blender.org/manual/en/la...

Note – all edges must be in the same object
Adding circles
Joining them into a group with CTRL+J
Lofting – select edges, then CTRL+E
Select the option for bridge edge loops
Connect Loops – Closed Loop vs. Open Loop vs. Loop Pairs
Merge – Merges loops rather than creating a skin – note that edges must have the same number of segments
Twist – Adds a twist to the object being created – note that we’ll need the same number of segments
Number of Cuts – Adds intermediate detail loops
Interpolation – Adjusts the way the intermediates are calculated – linear is more straight, while blend path and blend surface are more curved. Blend path seems to have vertical orientation more dictated by path, while surface seems to create a more predictable, straight up and down surface.
Smoothness – This applies a smoothing factor to your surface – by moving the value up and down, you can really change how smooth and flowing your surfaces is
Profile Factor – Adjusts how much the new edges are shrunk/expanded.
Profile Shape – this is going to affect the shape of the edges that are created – you can get more information on what each of them is going to do here - https://docs.blender.org/manual/en/la...

0:00 – Intro to Lofting
0:27 - Intro to Bridge Edge Loops
0:59 – Activating the Bridge Edge Loops Tool
1:54 – Bridge Edge Loops Blender Documentation Location
3:02 – Joining Objects to Bridge Edge Loops
4:04 – Connect Loops - Open vs. Closed Loops
5:35 – Connect Loops – Loop Pairs
5:57 – Merge Loops
7:09 – Bridge Edge Loop Twist Function
8:02 – Bridge Edge Loop Number of Cuts
9:04 – Interpolation Shapes
9:48 – Interpolation – Blend Path
10:11 – Interpolation – Blend Shape
10:28 – Smoothness
11:11 – Profile Factor
11:48 – Profile Shape
12:39 – Patching Holes with Bridge Edge Loops

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