Procedural Nature Seasons Pack - Tips and Tricks

Описание к видео Procedural Nature Seasons Pack - Tips and Tricks

0:35 - Demo Scene Overview
1:26 - Increase Texture Streaming Poolsize
--------------------------------------------------------------
2:50 ----- Global Parameters Blueprint Overview and Settings
4:10 - Snow Fall Adjustments
4:36 - Ice and Water Surface
5:30 - Water Surface Material Types
7:00 - Snow Fall Quantity FX Overview
7:50 - Wind Adjustments and Material Functions
9:15 - Snow Coverage Contrast
--------------------------------------------------------------
9:54 ----- Assets Folder Structure Organization and Overview
11:35 - Simple Foliage Settings and Optimization
12:46 - Material Instances Overview and Variations
13:19 - Landscape Auto Foliage Settings
14:19 - Pine Trees and Alpha Cards Overview
16:25 - Rock Overview and Snow Clumps
17:55 - Snow FX Overview
--------------------------------------------------------------
18:20 ----- Creating a Level from Scratch with the Pack
20:09 - Auto Populating Foliage and Landscape Features
27:23 - Water Puddles and Fixing Black Puddles
28:54 - Removing Auto Populating Foliage by Painting
30:17 - Texture Naming Convention and Overview
31:57 - Branches and Foliage Material Instance Settings + More Wind Features
--------------------------------------------------------------
36:55 ----- Spline Generated Trees and New Features!
43:36 - Branch Auto Scale and Randomization (Seed Values)
45:00 - Advanced Branch Features and Individual customization
--------------------------------------------------------------
50:44 ----- Pack Optimization Options and Additional Features
51:22 - Decrease Texture Sizes
52:15 - Adjust LOD Distances
54:00 - Spline Roads
54:46 - Winter Landscape Layer Material Types
--------------------------------------------------------------
56:54 ----- Changing from Winter to Summer and Back
57:50 - Adjust custom hand painted foliage between seasons
58:59 - Here comes quick auto populating foliage
1:00:40 - Swapping background mountain seasons materials
1:02:20 - Fixing any grayed out landscape tiles
1:03:40 - Foliage color and value adjustments for variation



Purchase it here! With source assets (fbx, obj, textures files)
http://www.purepolygons.com/store/p32...

Or on the Unreal Marketplace here
https://www.unrealengine.com/marketpl...

Create entire nature environments, from winter to summer, with trees, lakes, ice, snow, tons of foliage, global wind, and whatever else you can imagine procedurally!
*Includes Unreal 4 Files
*Source Files (FBX,OBJ Models - TGA Textures)

Features

- Demo scene to show use of assets and placement in a final looking scene
- Overview scene to show again more variations of assets and uses of the blueprints and materials
- Spline Generated trees, branches, roads, and more!
- Procedurally Generated Snow Build-up on assets
- Procedural Realtime Ice Formation on water and lakes
- Procedural Water surface with changing ripple direction and intensity based off of wind
- Procedural Falling snow FX with scalable wind speed, direction, and intensity

Assets

- Lowpoly Pine Tree Alpha Cards included for environment background
- Terrain blended materials
- Turn tessellation on or off for almost all assets
- Paint foliage in engine with the Unreal foliage tools
- Over 200 Total (UE4 Content Files)
- Over 70 Textures
- Over 60 Materials, Functions, and Parameters
- Over 50 Meshes
- Optimized assets with scaleable quality features inside of the material instances
- All of the necessary assets have LOD's that cut the geo down by at least half at each LOD
- Assets range between (2 Tri's - 220,000 Tri's)
- Average Texture size of 4096x4096 with some reaching up to 8k. Feel free to scale these for quality and performance
- Generally include (Albedo Map, Specular, Roughness, AO, and Displacement map)


Intended Platform: Unreal Engine 4.12 - Current Build

- Windows
- OSX

This pack is almost 4GB and with all features enabled is recommended for higher-end PC's. The texture sizes at 8k and 4k and features can still be lowered or disabled to run on a wider variety of machines for your project. All features are recommended for best results

Pine Branches and Eldeberry Bushes: Colin Valek

MUSIC: Sepia Productions / Great Things To Come

Thanks everyone!
Jacob (PurePolygons)

Комментарии

Информация по комментариям в разработке