Practical tips to plan (and finish) your game

Описание к видео Practical tips to plan (and finish) your game

Getting started on a game is easy. But seeing it through to the end is hard. If you don't know what and where your end goal is, you'll most likely lose focus on your project and inevitably never end up finishing it. In this video, I talk about the planning approach we use here at BiteMe that has helped us keep track of our various games.

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Timestamps:
00:00 Planning is hard
00:54 You need a plan
01:27 Determine scope
02:21 Anti-feature list
03:36 Confidence factor
04:44 Ideal release date
05:07 Budgeting hours
06:44 Tweaking variables
07:56 Backplanning
10:14 Still confident?
10:43 Agile stuff
11:46 Monthly checks
13:12 Closing thoughts
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