[Stepmania 5 Conversion] MAWARU! SETSUGETSUKA! (TaroNuke, Mawaru Collection)

Описание к видео [Stepmania 5 Conversion] MAWARU! SETSUGETSUKA! (TaroNuke, Mawaru Collection)

Original file by TaroNuke:    • MAWARU! SETSUGETSUKA (UKSRT7 stage 3)  
SM5 Pack Download: https://www.mediafire.com/?7tay9zmr1v...
Notes: It turns out that I was playing a themed version of WarioWare this whole time.
Requested by "soler98012 patata con aceite"
I've learned how input handling works. So, that's fair game!
Go check out TaroNuke!
   / taro4012  
He's made tons of cool simfiles and SRTs!

Getting the minigames working was the easiest thing to do.
Gameplay changes:
Both players can separately fail the doit section.
Visual changes:
Hid the steps display as it blocked the view.
Made "Don't lose your way!"'s BG use the whole width.
Slid playfields into fixed positions
Internal changes:
Dealt with the fact that GetDifficulty() returns an ENUM (string) instead of a number. Fixed by both replacing certain lines and making a function that returns a number corresponding to a given ENUM.
Replaced ApplyGameCommand with mod reader functions.
Replaced DivinEntity input handler with native SM5 input handler. (No custom noteskins needed!)
Removed noteskin checking.
Used sleep on judgment+combo to keep in place.
Commands can't start with actual numbers, so I did some renaming.
Unconverted some x positions.
Turned DisqualifyPlayer1/2 message commands into one that shows that the player in question failed.
Replaced score getting functions with one that works in SM5.
Did function renaming due to case sensitivity and some not being caught by the LUA to XML converter.
A bunch of sprites had a type of "LAER", which isn't an actual thing in SM5. Fun times.
Made an actor's child nameless.

Have problems getting this to work, or want me to convert something to SM5? Let me know!

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