Dungeons 2: A Game of Winter - 02 - The Fall of the Wall

Описание к видео Dungeons 2: A Game of Winter - 02 - The Fall of the Wall

Dungeons 2: A Game of Winter - 02 - The Fall of the Wall Campaign Walkthrough Gameplay

Dungeons 2 is a strategy/simulation video game developed by Realmforge Studios and published by Kalypso Media. A Game of Winter introduces new undead units including zombies and vampires, as well as new rooms to support the madness, including an evil-looking laboratory.

Unlike its predecessor, Dungeons 2 is a more direct homage to Dungeon Keeper. You still play as the Ultimate Evil, but now as a disembodied spirit after his defeat by heroes of the Overworld, you are forced to rely on controlling your minions with the Hand of Terror. You hire minions from a portal up to a population limit, who have (often hilarious) names, and can gain levels in both production and combat, and be trained into upgraded versions. Minions have specific needs that have to be met, such as pay, thirst, admiration or boredom - if they don't get what they want, they will go on strike and refuse to obey your commands. The game now allows you to slap your workers, grab minions and drop them where you wish, or drop resources such as gold, mana, barrels or boxes.

The greatest change is how you can now enter the Overworld through specific cave exits - the same that heroes use to raid your dungeon. On the Overworld the game controls switches to a more direct Real Time Strategy, with direct mouse-click control of your units, multiple selections and hotkeys to abilities. As you destroy the holdings of the heroes, you not only stop their raids on your dungeon, but transform the land into evil landscape. Your ultimate goal is usually the destruction of a castle, but there are other separate dungeons holding quests too.

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