Can You Beat SSBM's Adventure Mode Without Jumping Or Up-Specials?

Описание к видео Can You Beat SSBM's Adventure Mode Without Jumping Or Up-Specials?

I attempted to complete Super Smash Bros. Melee’s Adventure Mode with every character without jumping, up-specials, or upwards air dodges. It was a lot of fun.

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Part 2:    • Can You Beat SSBM's Mushroom Kingdom ...  

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~~~Timestamps~~~

Intro: 0:00
The Easy Stages: 2:10
Mario: 8:56
Kirby: 13:58
Samus: 16:42
Yoshi: 19:04
Captain Falcon: 20:16
Ice Climbers: 21:41

Melee VOD Playlist:    • Super Smash Bros. Melee Jumpless All ...  

All VODs:    / @challengerandyofficial  

~~~Social Media Links~~~
Discord:   / discord  
Reddit:   / challengerandy  

~~~Sources of information~~~

Assets, Terminology, Information on Stages, Characters, and Mechanics: https://www.ssbwiki.com

Further Terminology and Information: Guillermo

Background used with permission:   / davidvkimball  

~~~Videos Mentioned~~~

Stingrays110:
SSBM: Who Can Escape Brinstar Without Jumping? -    • SSBM: Who Can Escape Brinstar Without...  
SSBM: [TAS] Adventure Mode No Jumping -    • SSBM: [TAS] Adventure Mode No Jumping  

~~~Music~~~

“Sovereign Quickbread” by Challenger Andy
“Festu Alleyway (Ver. 2)” by Challenger Andy

Sound Effects and Music provided by Gfx Sounds.
https://gfxsounds.com/free-sound-effects

~~~Answering Expected Questions~~~

Q: Why didn’t you wall tech or use rising grapple, or xxx technique?

A: I didn’t say this in the video, but I strongly discouraged myself from using wall techs and rising grapples because they looked too suspicious, though these weren’t official rules. If there is another technique, I probably don’t know about it.

Q: Why didn’t you use the wide-screen mod?

A: I just didn’t know it existed at the time and frankly still don’t know anything about it.

Q: Why is the footage slower than regular gameplay and laggy?

A: This run was completed before I had my new computer. What you are seeing is the limits of a MacBook Pro. I tried to cut out most of the lag manually from the video, but I may have missed some.

Q: Why did you use save states you casual?

A: Due to the precision of a lot of these techniques or RNG dependency, I used save states, mostly because I could. I wouldn’t use them in a game like Souls (unless it was immensely terrible (see All Artorias Asylum conundrum (I wasn’t able to anyway))), but for a run like this, I used save states primarily to have fun by cutting out the punishment. The Smash runs are something I really enjoy, and not using save-states would ruin that for me. Doing it for the tiniest bit of extra clout is not worth it. In other runs, I use save states (when available) on a more restricted basis (Super Mario Sunshine run is a good example).

Q: Are you good at Smash?

A: I used to be the best in the neighborhood, but don’t know much about competitive strategies besides what you see in these videos. I haven’t played in years (I don’t have access to the newer titles), and my skill shown here is hampered due to using a PS4 controller as well as the restrictions of the run.

Q: Are you going to splice a supercut of each character’s run?

A: No. It would take an immense amount of effort that I don’t think many people would be interested in. Additionally, there no recorded game sound for a majority of the run due to my lack of equipment at the time, and I feel that would detract from the entertainment value in addition to the waiting I did for different items or failed strats. I also feel like it would be double-dipping too much, and I would rather people see this video than that one.

Q: Any plans for any of the other smash titles?

A: I would love to do another run like this on them, but unfortunately, only Brawl has a game-mode comparable to this one. If you have any ideas, I’d love to hear them.

Q: You said shield popping. It’s called “shield jumping.”

A: Nope, you're wrong. See Part 2 of this series.

Clarification: The “Number of Save States Used” figure shown for characters was pretty inaccurate because of how fast paced the run was, and also includes deaths. Just assume the number is around what is in the video.

Cut Content: The second part of F-Zero Grand Prix was supposed to be a montage at well, but the first one took so much time and was a little awkward with the silence, so I only added the most interesting characters.

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