Transparent Shader Graph Shader not working in URP?

Описание к видео Transparent Shader Graph Shader not working in URP?

Is your transparent shader graph shader not working as expected in URP? I had this problem and the solution was pretty straightforward. Turns out you don’t need to add any special forward renderer features to make a basic transparent shader that uses the scene color node work in URP. URP supports this out of the box (granted, with some limitations). However, you do need to understand what a camera’s opaque texture is and how it plays into the scene color node. Watch the video to learn exactly what I mean!

In this video I will walk you through a simple shader graph shader in URP step by step and explain how the scene color node can be used to create a transparency effect. I will then show you why the shader does not render correctly in the game view and how to resolve this. Enjoy the video and stay tuned for more game development content!

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