Generating algorithmic Jungle music based on the Fibonacci Sequence in Pure Data

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The patch in this video is a slightly edited version of the one I've been using to record the Leonardo versions on my recent Edouard & Leonardo release: https://martsman.bandcamp.com/album/e...

I'm showcasing here a patch setup for a Jungle track based on the Fibonacci number sequence and a set of parameters as boundaries within which the patch is able to generate and alter rhythmic as well as melodic patterns dynamically/ while running. Therefore, none of the patch sessions is exactly reproducible.
The set of samples consists of 3 drum breaks and 6 additional samples that are played back e.g. to mark track section changes.

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