Wingsuit Glide Component

Описание к видео Wingsuit Glide Component

https://www.unrealengine.com/marketpl...
A Wingsuit Actor Component - Add physics based Wingsuit Gliding to your project in minutes!

Features:
Animations and additive poses create smooth dynamic gliding motion.
Wingsuit parameters can be set on the component to alter how the wingsuit behaves.
Includes an adjustable Updraft Blueprint that can both push the player upwards when Wingsuit gliding and falling
Includes an adjustable Speed Boost portal that boosts the player forwards.
Boost system that allows player to boost forwards during Wingsuit gliding.
Gamepad Supported + Basic UI
Diving system - the player can dive towards the ground when gliding and falling.
Blueprints are commented.


Includes:
Wingsuit Component Blueprint
Wingsuit Interface Blueprint
Updraft Blueprint
Boost Portal Blueprint
Character animations and AnimBP
Demo Character Blueprint
Adaptive audio, Cues, camera and effects
Demo Open World Map showcasing the system

Technical Details
Features: Blueprints and animations for a physics based Wingsuit gliding component system.

Number of Blueprints: 6 - Wingsuit Component, Wingsuit Interface, Updraft Blueprint, Boost Portal Blueprint, Character AnimBP, Example Character BP

Number of Animations: 16 (13 Poses used in blend spaces with Additive Animations + 2 additional animations created from Third Person Template example animations )

Input: Mouse, Keyboard, Gamepad

Network Replicated: No

Supported Development Platforms:

Windows: Yes

Mac: Untested

Documentation: A PDF can be found inside the projects root directory.

Important/Additional Notes: Uses Enhanced Input UE 5.1+ This is a physics based Wingsuit system component that is added to a Character class. It is easily extensible.

Some sounds from freesound.org

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