Inside the Process: Creating Seraphim’s 3D Model in Unreal Engine 5

Описание к видео Inside the Process: Creating Seraphim’s 3D Model in Unreal Engine 5

In this video, I take you through the detailed process of creating a custom 3D character inspired by the antagonist Seraphim.

From retopology to blendshapes, I'll show you how I used Unreal Engine 5 and various tools like ZBrush and Maya to bring this character to life.

Please note, this is a fan-made project inspired by the original "Blood of Zeus" series.

No copyrighted content is used directly, and this work is entirely my interpretation and creation.

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