Paper Mario: Master Quest - Pit of 100 Trials Boss

Описание к видео Paper Mario: Master Quest - Pit of 100 Trials Boss

One of the biggest additions to Paper Mario: Master Quest is its own Pit of 100 Trials, just like in The Thousand Year Door. This is the fight of the Pit Boss, which is an illusion of Peach and Twink.

At the beginning of the fight, I didn't Tattle immediately, since the Shadow Twink has 0 defense at the start, so I wanted to maximize damage done by using Fan Smack and then a Jump Attack. The Shadow Peach is able to increase the Shadow Twink's Attack and Defense (they're boosted at the same time, although you only see the notice saying that defense has been increased).

The reason you see me use two Charges and then Ironbonk with Goombario is that it actually costs less FP to do two Charges and Ironbonk (4+4+6), as opposed to three Ironbonks in a row (6+6+6), for the same damage output (an Ironbonk Charged twice deals 9+9 for 18, three Ironbonks would also total 18, at 3+3 per attack). I use Mario and D-Down Pound to take out the Shadow Peach while Goombario focuses on the Shadow Twink.

For Shadow Peach, her one attack on Mario is some kind of toxic kiss, it can inflict Mario with a random status condition if not blocked. While it seems simple to block, the timing is different by a few frames each turn, so it's actually a little hard to block, like the Crystal King's ice breath. This is why I have Feeling Fine on the fight, so in the event of a missed block (I did better than I thought I would here), I wouldn't be catching a nasty status condition from the kiss. The fight becomes significantly harder if you miss even just one block on the kiss without Feeling Fine.

At the end of the fight, I reveal the prize for clearing the Pit and demonstrate how it's used. Now we travel......with our miiiiiiinds!

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