Spatial audio in Godot with occlusion and propagation

Описание к видео Spatial audio in Godot with occlusion and propagation

A prototype for an audio propagation system I designed. This system deals with audio occlusion, indirect audio, and audio propagation through an environment. This is only a prototype, so there are still lots of improvements that could be made.

Music by me :)

My website: https://www.landervanregenmortel.com/

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