Thoughts on Boneworks | Vrtual

Описание к видео Thoughts on Boneworks | Vrtual

Boneworks - Perfectly Broken
Unlike traditional forms of gaming, VR isn’t limited to a few buttons or keys, the player has 3 axis’ of the human body all capable of 6 degrees of movement. This means that games can no longer rely on emulating the real world, it must now simulate the real world.

Presenting, Boneworks! A full physics world, with a physics body, physics enemies and physics weapons. This means that no longer can you shove your hand through a wall or tickle an enemy to kill him or press a button to climb a ladder, you hit your head against a wall, you gotta really hit an enemy, you climb that ladder FOR REAL.

Now, this isn’t the first game to do this, but it is the first to do it both at this scale and with this level of detail. But more importantly, this one has a full narrative. I’m gonna save the narrative talk till the end of video so stick around if you wanna know what stories like, till then. No major spoilers, I will warn you before minor ones. Let’s get into it.

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