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Скачать или смотреть Dead by Daylight | No Commentary Gameplay Part 10 (Raccoon City Police Department) With Friends

  • Megami Clover
  • 2026-01-26
  • 15
Dead by Daylight | No Commentary Gameplay Part 10 (Raccoon City Police Department) With Friends
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Описание к видео Dead by Daylight | No Commentary Gameplay Part 10 (Raccoon City Police Department) With Friends

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What is DBD?
Dead by Daylight is an online asymmetric multiplayer survival horror video game developed and published by Canadian studio Behaviour Interactive. It is a one-versus-four game in which one player takes on the role of a Killer and the other four play as Survivors;[a] the Killer must hunt and impale each Survivor on sacrificial hooks to appease a malevolent force known as the Entity, while the Survivors have to avoid being caught and power up the exit gates by working together to fix five generators.

The game was originally released for Windows in 2016. It has since released for PlayStation 4, Xbox One, Nintendo Switch, Google Stadia, Playstation 5, and Xbox Series X/S. An iOS and Android version of the game, developed by NetEase, was available from 2020 to 2025. Swedish studio Starbreeze Studios published the game on behalf of Behaviour Interactive from 2016 until 2018, when Behaviour bought the publishing rights. The game was initially released on Unreal Engine 4 until it upgraded to Unreal Engine 5 in 2024.

DBD is an asymmetrical horror game where one player is the Killer and the other four are Survivors. Matches are referred to as trials. The Survivors' objective is to escape the trial by repairing five of seven generators scattered throughout the map, which will power up the two exit gates. The Killer must impale all Survivors on hooks before they escape, which will cause them to be sacrificed to a malevolent force known as the Entity. When only one Survivor remains, an escape hatch opens at a random location on the map; if the Killer closes the hatch or an exit gate is opened, the two-minute "Endgame Collapse" begins, with the timer being extended if there are any incapacitated or hooked Survivors. When the timer ends, any remaining Survivors are immediately sacrificed to the Entity. When hunting Survivors, the Killer must capture them by either striking them with their weapon twice and picking them up off the ground while they are in the dying state (one strike injures Survivors and a second strike puts them into the dying state) or by grabbing them in one move by catching them unexpectedly while they interact with objects such as generators. Survivors can only be unhooked by other Survivors, unless they have a perk that allows them to unhook themself. If they are hooked a second time, they enter a phase in which they must resist the Entity as it attempts to take them out of the game by performing skill checks until they are either sacrificed or rescued. If they are hooked a third time, they will be sacrificed to the Entity.The Survivors' movement options consist of sprinting, walking, crouch-walking, or crawling if they are in the dying state. They must elude the Killer by losing their line of sight in a chase or successfully hiding from them. Most Killers can move at a pace that is slightly faster than that of a sprinting Survivor but are slower in other movements, such as vaulting over obstacles and windows, which can buy Survivors time. Survivors can throw down wooden pallets placed at key locations on the map, and if the Killer is close enough to the pallet when the Survivor throws it down, they will be stunned for a brief moment. The Survivor can then vault over the downed pallet, but only some Killers can do so, with most of them being forced to break the pallet or go around it. The Killer also has an aura-reading ability that constantly reveals the location of generators, hooks, and sometimes Survivors. Every Killer has their own unique power that can be altered using add-ons obtained through gameplay. A significant amount of gameplay revolves around chases, with Survivors using their environment and wits to outmanoeuvre the Killer and escape them whilst potentially buying time for their allies to complete objectives. Survivors can unlock chests to find useful items or bring items at the start of the trial, such as maps that highlight the locations of objectives, keys that can be used for certain aura-reading abilities or re-opening a closed escape hatch, toolboxes for quicker generator repairs and sabotaging hooks, medkits for quicker healing, and flashlights that can be used to blind the Killer temporarily; the latter, if the Killer is carrying a Survivor and does not have certain perks equipped, will let the Survivor escape. All Killers have an innate "terror radius" that surrounds them, the size of which depends on the Killer, the state of their power, and what add-ons or perks they may have. Survivors inside the radius will hear a heartbeat, which increases in intensity with proximity to the Killer. They can also see a red light called the "red stain" emanating from the Killer onto the ground in front of them, which reveals the direction they are facing and can help the Survivors determine where the Killer is coming from or going.

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