"Elephants" lets you create lifelike, custom elephant animations in Adobe After Effects. Part of the "Beast" series. Learn more at https://creationeffects.com/elephants.
"Elephants" is an After Effects template. Included are both Asian and African elephants (adults and babies). With the easy-to-use controls, you can “program” your elephants to do almost anything (keeping a profile-view). Assign any combination of “primary actions”, such as stand, walk, slow step, or run, and smoothly transition from action to action. Easily add a variety of other automatic elephant behaviors, such as trunk curling and swinging, ear flapping, tail swishing, grazing and eating grass, and spraying dirt or water on the elephant's back. Use the “secondary action” controls to animate the head, trunk, feet, mouth, tail, ears, eyes, breathing and more. You can animate one elephant, or create an entire herd of elephants, and insert it into your motion graphics or 3D scenes.
This template is compatible with CC 2019 and up. No plugins required. Music and 3D scenes from video are not included.
Watch this tutorial to learn how to create custom elephant animations: • Make a Custom ELEPHANT Animation - After E...
How It Works
Elephants uses the Advanced Puppet Pin tool in After Effects on high-resolution profile images of elephants to create the complex and realistic movements. Using the preset movements built into each elephant, the amount of animating work required by you is minimal!
The elephants include four “Primary Actions”- stand, walk, slow step, and run. You can assign any combination of primary actions to an elephant, and smoothly transition from action to action. Each elephant is on a single layer, so once you have chosen your primary actions, all you need to do is animate your elephant layer’s position to move across the frame.
“Secondary Actions” can be combined with the primary actions. They offer a variety of automatic elephant behaviors, such as trunk curling and swinging, ear flapping, tail swishing, grazing/eating grass, and even throwing dirt or water on its back. For animators who need more control, secondary actions also offer the option to add custom, keyframed movements of the head, trunk, feet, tail, ears, mouth, and more.
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